Clean up old codes 2

This commit is contained in:
Pitchaya Boonsarngsuk
2018-01-03 10:35:34 +07:00
parent 0101245e9e
commit b8015d7e14

View File

@@ -109,9 +109,9 @@ function processData(data, error) {
console.log("n =", nodes.length); console.log("n =", nodes.length);
// Calculate normalization arguments and get the list of // Calculate normalization arguments and get the list of
// properties of the nodes. // properties of the nodes.
norm = calculateNormalization(nodes); norm = calculateNormalization(nodes); // Used with distance fn
props = Object.keys(nodes[0]); props = Object.keys(nodes[0]); // Properties to consider by distance fn
COLOR_ATTRIBUTE = props[0]; COLOR_ATTRIBUTE = props[props.length-1];
var opts = document.getElementById('color_attr').options; var opts = document.getElementById('color_attr').options;
@@ -172,7 +172,7 @@ function processData(data, error) {
function ticked() { function ticked() {
// If rendering is selected, then draw at every iteration. // If rendering is selected, then draw at every iteration.
if (rendering === true) { if (rendering === true) {
node node // Each sub-circle in the SVG, update cx and cy
.attr("cx", function (d) { .attr("cx", function (d) {
return d.x; return d.x;
}) })
@@ -187,7 +187,7 @@ function processData(data, error) {
} }
function ended() { function ended() {
if (rendering !== true) { if (rendering !== true) { // Never drawn anything before? Now it's time.
node node
.attr("cx", function (d) { .attr("cx", function (d) {
return d.x; return d.x;
@@ -244,7 +244,7 @@ function brushEnded() {
/** /**
* Format the tooltip for the data * Format the tooltip for the data
* @param {*} node * @param {*} node
*/ */
function formatTooltip(node) { function formatTooltip(node) {
var textString = "", var textString = "",
@@ -485,6 +485,7 @@ function startLinkSimulation() {
springForce = false; springForce = false;
simulation.stop(); simulation.stop();
p1 = performance.now(); p1 = performance.now();
let links = [];
// Initialize link array. // Initialize link array.
nodes = simulation.nodes(); nodes = simulation.nodes();
@@ -541,7 +542,7 @@ function getAverage(array) {
/** /**
* Deselect the nodes to match the selection from other window. * Deselect the nodes to match the selection from other window.
* @param {*} data * @param {*} data
*/ */
function unSelectNodes(data) { function unSelectNodes(data) {
@@ -561,7 +562,7 @@ function unSelectNodes(data) {
/** /**
* Highlight the neighbours for neighbour and sampling algorithm * Highlight the neighbours for neighbour and sampling algorithm
* @param {*} indices * @param {*} indices
*/ */
function highlightNeighbours(indices) { function highlightNeighbours(indices) {
node node
@@ -583,7 +584,7 @@ function highlightNeighbours(indices) {
/** /**
* Highlight all the nodes with the same class on hover * Highlight all the nodes with the same class on hover
* @param {*} highlighValue * @param {*} highlighValue
*/ */
function highlightOnHover(highlighValue) { function highlightOnHover(highlighValue) {
node.attr("opacity", function (d) { node.attr("opacity", function (d) {
@@ -632,9 +633,9 @@ function pauseUnPause() {
/** /**
* Average distances for each node. * Average distances for each node.
* @param {*} dataNodes * @param {*} dataNodes
* @param {*} properties * @param {*} properties
* @param {*} normalization * @param {*} normalization
*/ */
function calculateAverageDistance(dataNodes, properties, normalization) { function calculateAverageDistance(dataNodes, properties, normalization) {
var sum = 0, var sum = 0,
@@ -652,4 +653,4 @@ function calculateAverageDistance(dataNodes, properties, normalization) {
} }
return sum / n; return sum / n;
} }