Clean up old codes 2
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@@ -109,9 +109,9 @@ function processData(data, error) {
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console.log("n =", nodes.length);
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console.log("n =", nodes.length);
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// Calculate normalization arguments and get the list of
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// Calculate normalization arguments and get the list of
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// properties of the nodes.
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// properties of the nodes.
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norm = calculateNormalization(nodes);
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norm = calculateNormalization(nodes); // Used with distance fn
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props = Object.keys(nodes[0]);
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props = Object.keys(nodes[0]); // Properties to consider by distance fn
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COLOR_ATTRIBUTE = props[0];
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COLOR_ATTRIBUTE = props[props.length-1];
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var opts = document.getElementById('color_attr').options;
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var opts = document.getElementById('color_attr').options;
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@@ -172,7 +172,7 @@ function processData(data, error) {
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function ticked() {
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function ticked() {
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// If rendering is selected, then draw at every iteration.
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// If rendering is selected, then draw at every iteration.
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if (rendering === true) {
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if (rendering === true) {
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node
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node // Each sub-circle in the SVG, update cx and cy
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.attr("cx", function (d) {
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.attr("cx", function (d) {
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return d.x;
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return d.x;
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})
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})
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@@ -187,7 +187,7 @@ function processData(data, error) {
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}
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}
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function ended() {
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function ended() {
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if (rendering !== true) {
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if (rendering !== true) { // Never drawn anything before? Now it's time.
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node
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node
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.attr("cx", function (d) {
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.attr("cx", function (d) {
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return d.x;
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return d.x;
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@@ -485,6 +485,7 @@ function startLinkSimulation() {
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springForce = false;
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springForce = false;
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simulation.stop();
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simulation.stop();
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p1 = performance.now();
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p1 = performance.now();
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let links = [];
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// Initialize link array.
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// Initialize link array.
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nodes = simulation.nodes();
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nodes = simulation.nodes();
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